A brand new Tomb Raider game is officially being developed using Unreal Engine 5. In the State of Unreal showcase earlier this morning, during which Epic announced that the new engine will be open to all developers from today. Dallas Dickinson, franchise general manager of Tomb Raider at Crystal Dynamics presented the brand new game.
“Crystal Dynamics is proud to be part of the launch of UE5. This new engine translates into next-level tory and gameplay experiences. That’s why, we are thrilled to announce today, that we have just started development of our next Tomb Raider game, powered by Unreal Engine 5,” Dickinson stated.
“Our goal is to push the envelope of fidelity, and to deliver the high-quality, cinematic action-adventure experience that fans deserve form both Crystal Dynamics, and the Tomb Raider franchise.”
Dickinson did not reveal any other details about the game’s new features, but she did state the game’s Unreal Engine 5 “translates into next-level storytelling and gameplay experiences.” This suggests that the next game in Lara’s trilogy will feature more of the story that was the core of her latest trilogy, but it’s still not certain if the story will continue in these new titles. In September the job listing for Crystal Dynamics job listing claimed that the coming Tomb Raider game would continue the series’ “cinematic style” as part of the series’ 25th anniversary celebrations however we’ve not heard much about Lara since then.
Unreal Engine 5 is out today for all developers, however you can take an early glimpse of what the future of gaming development might feel with the Lyra Starter game, a simple shooter that you are able to modify on the fly in the engine’s new features. The show also gave an overview of the potential of what Gears 6 might look like as well as the way Epic has enticed Cd Projekt Red to develop The Witcher 4. To get a better analysis of what else is to come there are additional coming Unreal Engine 5 games.